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1997-04-27
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MORNING STAR v1.11
Scourge of Armagon Adaptation Source
Original Morning Star by "Mike" <amichael@asu.alasu.edu>
Adaptation by Chris "Kiwi" Hargrove <chargrove@mail.ravensoft.com>
Note: I'm assuming by this point that you're already familiar with
compiling QC code, packing and unpacking .PAK files, etc, and that you
already have and are familiar with the original Morning Star patch.
If any of these don't apply, stop reading now.
Instructions:
**YOU NEED THE ORIGINAL GRAPPLING HOOK MODELS!**
- Run QCC to generate the output GRPPROGS.DAT
- Replace the original hipnotic PROGS.DAT with this file, renamed
to PROGS.DAT of course (make sure to back up the original file).
- Unpack the existing "standard" grappling hook pak0.pak and copy
all the component files, EXCEPT progs.dat, over to identically
named directories under the hipnotic game directory (or repack
another pak0 without progs.dat; it's up to you)
Information:
I made this on a whim one evening for one purpose only - so my
coworkers and I could play HIPDM1 with the grappling hook. That's
about all there is to it. I'm not a big QC person, and before this
I had barely touched the stuff; there's plenty of other more
"conventional" programming for me to do. But the grappling hook was
a lot of fun, and HIPDM1 is a lot of fun. Considering the open-ness
of the map, it seemed like a match made in heaven. After playing it
for a while, the opinion is no different; it's ridiculously fun.
The fact that you can actually grapple below the rest of the map,
as well as hang off the ceiling, gives an interesting twist to
deathmatching.
In addition to a raw splicing in of the patch, two other minor changes
were made from the existing v1.11 grappler:
- Firing and Pulling speeds doubled from 1000 to 2000 (easier to save
your life when falling to your death)
- Ability to fire when being grappled by an enemy re-enabled (since
I absolutely hated not being able to retaliate).
Both of these are in chain.qc and are labelled in the comments with "KD".
There might be some other minor differences or whatnot; oh well.
If you don't like something, change it, that's what the source is for.
* IMPORTANT *
I do _NOT_ intend to support this thing in any way, shape, or form.
It will not be updated and it will not be maintained. If you have any
problems or suggestions for improvements, direct them to the original
author of this patch. If they're specifically about this adaptation,
then feel free to email me but I'm telling you right now I will not
reply. This was a quick thing made to satisfy a whim; it's only being
released because of outside pressure by friends who've come to the
office and played it.
In short, enjoy it, but other than that, take it or leave it.
Thanks go to everyone deserving thanks; you know who you are.
This patch has no affiliation with Raven Software or Hipnotic or
with the original author of the morning star patch.
Use at your own risk. Don't ask me any questions about it, and don't
ask Raven or Hipnotic any questions about it. Insert any other relevant
legal jumbo here.
- Chris Hargrove
4/27/97 8:47 PM
P.S. Look at CLIENT.QC Lines 1071-1087 for a laugh at one of the
cheapest hacks ever :)
.EOF.